Regret something you said in a conversation? Rewind time and say something different. Life Is Strange’s central gameplay conceit is really just the literalization of a question everyone has asked themselves at some point: If I could turn back the clock, what would I change? Life Is Strange invites you to experience that firsthand and follow the natural consequences that emerge. And immediately after witnessing a horrifying act of violence she desperately wishes she could reverse, Max discovers, to her astonishment, that she can reverse it-and anything else that happens-by using a new and inexplicable kind of superpower that allows her to rewind time. Out of nowhere, Max finds herself beset by strange, horrifying visions of the town being obliterated in a massive storm. But Max’s arrival seems to herald a much bigger change for Arcadia Bay-maybe even an apocalyptic one. Even before Max arrives, Arcadia Bay is plagued by mysteries: A local girl has vanished, and no one can agree on where she might have gone. You play as Max Caulfield (Hannah Telle), a high school senior at a prestigious arts academy in Arcadia Bay, a (fictional) small town in the Pacific Northwest. Life Is Strange plays like a dizzying blend of Twin Peaks, Donnie Darko, Veronica Mars, and The Catcher in the Rye-most of which are explicitly referenced at some point over the five "episodes" that compose the overarching story.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |